OpenHockey Engine
Training should be Fun and Affordable. The OpenHockey Engine is an at home simulator that can be setup with a computer, camera, and projetor onto a shooting surface.
What is OpenHockey Engine?
OpenHockey Engine is a game built from the ice up to provide a simulator experience at an affordable price. My goals with this project were originally come up with ways to make hockey fun for my son. Asking your kid to go shoot at the net everyday may work for the most motivated individuals, but I wanted to find a way to gamify at-home practice and training so kids want to shoot.
- Different goalie positions and net angles providing various shot opportunities
- Arcade mode with different game modes such as "Moving Targets"
- Features for coaching such as a timer to timebox practice sessions
- Works with most webcams and affordable projectors
Make training Fun and Affordable
Learn more about the planned features for OpenHockey Engine
Shot Placement
Your camera watches the screen to determine where the puck entered the frame and where it impacted.
Easy Calibration
Purpose-built to be easy for the everyday user to set up. Camera Calibration projects an image to determine the screen mapping. If it doesn't work, manual mode allows you to set up your screen mapping.'
New Features and Games
The Arcade will be the primary focus for the coming months, coming up with a variety of fun games to make Training Fun!
No Internet Required
Once you have installed the game, no internet is required to play. Bring it with you anywhere.
One-Time Purchase
Each Edition will be a one-time purchase. No subscriptions. No In-Game Purchases. Get the game and its yours to play.
Community Driven
Feedback from players directly shapes what gets built next. Find a bug or a rough edge? Tell me and lets get it fixed.
Where It's Headed
The high-level roadmap — details live in the devlog
Camera Configuration
Writing the camera configuration using OpenCV to detect the screen and map the impact location of the puck to the game.
New Games
Expanded game modes to provide some fun ways for kids and adults alike to enjoy as the practice and play.
Release
The initial release will hopefully occur in November 2026.
Follow the Build
New dev builds and devlog entries drop as development progresses.
Read the Devlog Get in Touch